Sunday, 9 October 2011

SOUND SHAPE FINAL



This is my final sound shape that basically is the same creature that I made time ago, but with a few changes, I finally decide to stay with this shape because I think is cool have personality and also I can manipulated and goes well with the sound I chose.
To find the right sound I went to have a look to the new libraries of the new version of minim “Ugens” but I realized that still doesn’t work very well with the 1.5 version of processing, so I used the 1.2.1 vernon that works perfect, I tried to add AudiPlayer to add my own sounds on top of this but I couldn’t .
by using the arrow keys you can change its opacity, color and speed, been the yellow color and low the best way how this ghost looks.
If you go to the left of the canvas is where the wind is stronger and the ghost gets vibrations in its sort of tentacles.. also to give it the looks that is a bad weather there are like lightnings in the background.

development




Here are two of advances of my new shape, one of them (first link) I starter to use this sine wave connected to the mouse, so wherever the creature goes makes different sounds, i like how its works but the sounds gets irritated after a few seconds.

In the second one I start trying with audio player so I can trigger my own sounds, two of them I made them (down and right arrow key) with audacity, using my own voice and effects. still I like the idea of have a sound that goes with the creature and give it a more appropriate sound, and ghosty sort of felling.

progress...


after a chat with steven I decided to choose the rubber band sketch from the storyboard and see how far I can go whit this...


After a few attempts with this idea I decided to maybe try with one of my other drawings and see what can I do with it, I change it for those kind of worms and that kind of creature.